Teammates: Aengus Kennedy, Rex Feldgoise, Tyler Pisinski, Richard Geoghegan, Isabel Morales

April Tag Music team: Anne Hu, Tyler Pisinski, Richard Geoghegan

Date: 12/4/24

Overview

In this month-long final project, I worked in a group of 6 in order to produce two playground games that teach 7 year olds computational thinking. The two games must interact somehow, and are both required to be awesome! We produced two games:

🎶 April Tag Music 🎵

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🧑‍🍳  Woodchip Kitchen 🍔

woodchipKitchen.jpg

The two games can be played separately, or April Tag Music can be used to send food orders to Woodchip kitchen.

I was a member of the April Tag Music team. Here’s the game in a nut shell:

Brainstorming sketch for April Tag Music

Brainstorming sketch for April Tag Music

We started with a silly little sketch you see above, and ended with the polished product demoed in the video here.

https://youtu.be/yuK83KeKgyw

This project was divided into two prototypes. Each prototype is discussed in detail below.

Part 1: Functionality First!

April Tag Music attached to the fence on the playground during test day.

April Tag Music attached to the fence on the playground during test day.

The goal for the first prototype was functionality:

  1. Angle of April Tag changes buzzer sound
  2. Button to add note to sequence
  3. Button to play sequence
  4. Button to clear sequence
  5. Changing April Tags impacts the other game

Figuring out the buzzer

My individual contributions to prototype 1 project were the OpenMV code, wiring and a redesign of the housing. The bulk of my time was spent determining the most efficient way to integrate all the components of our system. Here’s my thought process in a nutshell: